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17.
ALL GOOD THINGS The Next Generation - Season Seven

Written
by Ronald D. Moore and Brannon Braga
Directed David Carson
First broadcast May 23rd 1994
The
Next Generation is a transitional series. It begins under
the control of Gene Roddenberry, assisted by a number of
his 1960s acolytes, and for its first two seasons
largely attempts to recreate the idealistic model of its
predecessor with more realistic characterisations,
better dialogue and a more up-to-date ethos. Although there
a few interesting episodes in the early TNG, and the supporting
characters like Worf, Geordi, Troi, Yar and Crusher are
certainly better realised than their original series equivalents,
overall the early TNG somehow fails to find the magic
that characterised Kirk-era Trek. Despite the often limited
nature of the dramatic interplay in the original series,
it did have the advantage of having extremely strong characterisation
for its three principal characters. The TNG equivalents
Picard, Data and Riker did not, as yet, match
up. Although the superb acting of Patrick Stewart established
Picard as a distinctive captain, and Data as the android
who wants to be human was an interesting reversal
of the Spock archetype, Riker as the romantic
hero in the Kirk mould was at this point poorly realised
as a character. There was little of the primal interplay
between the principals that had been seen in the earlier
series. Also the use of established alien races like the
Vulcans, Klingons and Romulans is restricted, and the addition
of the Ferengi (at first cast as villainous characters)
was rather unconvincing.
All
this changed, however, by the time of the third season.
With Roddenberry having pulled away from the series due
to ill health, TNG was now in the hands of his successor
as Great Bird of the Galaxy, Rick Berman. Berman
was from a different generation to Roddenberry and there
is little doubt that he had far greater understanding of
the modern TV landscape than Roddenberry. Together with
the new head of the writing team Michael Piller, Berman
transformed TNG into a highly literate and expansive series
which soon superseded the original series in virtually every
department. New and more complex villainous alien races
The Borg, and later the Cardassians were added,
whilst the Klingons became (perhaps surprisingly) the most
well-developed alien race, with a number of stories throughout
the remaining run of the season exploring the depth of their
cultural traditions, creating a sstrong ense of cultural
pastiche. The Klingons in TNG are far removed from the simplistic
villains they appear as in the original series. Much of
this change was focussed through the character of the Klingon
Worf TNGs only really divided character.
As the series progresses Worf becomes one of its most well
defined characters, fulfilling much of the outsider
role once held by Spock. Unlike Data, whose character remains
rather fixed, Worf truly develops throughout the series,
so much so that he later reappears as a major character
in DS9. Rikers character is also explored in a more
imaginative way - as the series progresses he becomes a
more cynical and perhaps more morally dubious character.
Meanwhile, the naive Utopianism of Roddenberrys day
is continually challenged, so that the neat solutions
of Kirks day are no longer possible. Picard becomes
characterised as a rather haunted captain, sometimes suffering
because he has internalises so many of his feelings and
at other times finding himself involved in a Starfleet which
is sometimes corrupt and capable of distinctly morally dubious
policies and actions. In short, the Star Trek
universe successfully progresses from the simplistic if
memorable 1960s model to the more complex world of
the 1990s.
Although
the importance of Berman and Pillers overall contribution
to this process should not be underestimated, the renewal
of TNG owes most to the team of young writers that they
assembled during the third season. Of these writers, two
of the most outstanding and prolific were Ronald D. Moore
(who specialised in Klingon stories, family
dilemma stories and comic philosophical pieces like
the outstanding Tapestry) and Brannon Braga (whose imagination
was rather more fantastical, often veering towards horror
inflected stories or mind-boggling multiple-timeline explorations
like Parallels). Moore and Braga were chosen to write the
TNG finale together. The resultant All Good Things is a
feature-length episode with a broad cinematic scope that
puts virtually all the Star Trek movies (except
for First Contact, also written by Moore and Braga) to shame.
The original series had never had an official
ending and for the first time the writers were called upon
to create a suitable climax to a Star Trek series. The need
to do this reflected the way in which TNG had taken on many
of the qualities of the serial form. It was also necessary
to end the series in a way that would make future exploits
of the crew possible. By now the TNG crew were being primed
to take over from the ageing original series crew in the
lucrative movie series. Overall, Moore and Braga were faced
with the task of tying together the various
plot-threads and characterisations of a series which, as
we have seen, had evolved into a very different beast
by its ending that it had initially been.
Moore
and Braga succeeded admirably in their task, using the time
paradox device which with the third seasons tour-de-force
Yesterdays Enterprise had done much to establish TNGs
independent status as an original and distinctive series.
Since then there had been a number of extensive variations
on the theme, culminating in Bragas multi-timeline
collision in Parallels. All Good Things also benefits from
clever manipulations of the audiences expectations
as regards characterisation and includes generous doses
of subtle humour. The episode rounds up the
TNG saga by bringing Picard and his crew back into conflict
with Q, the alien super-being who in the first episode of
the series Encounter At Farpoint had put humanity on trial
and questioned its right to exist. All Good Things brings
back this theme so skilfully that on reflection the whole
of the series can be seen as a continuous trial.
The plot centres around Picard, who finds himself
like Worf in Parallels shifting between time periods
into different alternative realities. These
are the present, seven years ago at the time of Encounter
at Farpoint and twenty five years into a possible
future. This effect has been caused by Q, who has created
the time shift as a result of the appearance of a time anomaly
which has appeared in the Neutral Zone and which threatens
the whole existence of humanity. Q takes Picard back to
yet another time zone this time to primitive Earth,
where the first amino acids of life appear in a pool in
front of them but do not appear to connect. Picards
task is to restore the existence of the human race, which
is in imminent danger of being wiped out forever. Conscious
of his shifts between the three eras, but often bewildered,
Picard finally discovers that only by destroying all three
Enterprises can he restore the present time line. When he
finds the courage to do this, he passes Qs test. At
the beginning of the series, Q mocks the puny
human race and seems disposed towards destroying it, but
as the series progresses he gains more and more respect
for Picard and his crew. Finally here he states that Picard
has had a glimpse of what humanity is really capable of,
so tying the theme of the whole series together as a kind
of evolutionary one. It is notable that Qs
later appearances in DS9 and Voyager only emphasise the
trivialities of his character and that the episodes he appears
in are amongst the weakest of those series. Q is a character
created by Roddenberry as a kind of cosmic philosopher
he is modelled to a great extent on Trelane, The
Squire of Gothos from the original series, as well
as a number of other original series superbeings.
Q thus does not fit in with the realist ethos of the post-TNG
series.
In
terms of character development, All Good Things takes some
radical steps in its projections into the future. Various
plot developments from the series are taken to their logical
ends, which are not always happy ones. Although Data
now installed in the Lucasian chair at Cambridge once occupied
by Isaac Newton and Stephen Hawking (both of whom had appeared
in hologrammatic form in the earlier Descent) is essentially
unchanged, rifts have developed between other members of
the crew. Geordi, who has had his sight restored and has
become a successful novelist, is the only crew member to
have a bright future. Deanna Troi is now, for
unexplained reasons, dead, and Worf and Riker have not spoken
to each other for many years, having fallen out over her
affections. Riker in particular displays the most character-growth
here of any TNG character. Whereas in the first series (the
settings and styles of which are brilliantly recreated here)
Riker was a kind of fresh-faced all-American hero, in All
Good Things future-projection he has become a cynical
and world-weary figure, apparently carrying out Starfleet
orders with little moral awareness. Meanwhile, Beverly Crusher
is now a starship captain who has been married to Picard,
but has since divorced him, although she still calls herself
Captain Picard. There is no mention (thankfully,
as many people would say) of the boy-wonder
Wesley Crusher. This rather sour vision of the future fits
well with the tone of the latter series of TNG, which frequently
positioned itself in opposition to the ideal/utopian model
Roddenberry favoured, yet it is stressed that the scenario
presented is just one possible future timeline. All good
things may come to an end, but Moore and Braga manage to
keep TNGs conclusion open-ended, and the final episode
is one of the series best, with a suitably cosmic
plot and some fascinating character projection. The essential
idealism of the series inherited from Roddenberry
and the new psychological realism as introduced by
Berman and Piller are married together and carefully balanced.
INTRO
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| 2 | No.1
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